I'm David Hall, Lead Product & UX Designer focusing on user experience, strategy and how language and psychology work together to shape great experiences.
I lead design at C&R, where I create enterprise solutions for many of the largest and most interesting companies around, including the top 10 electronics manufacturers, top 3 sporting labels, coolest gaming company, largest furniture retailer and the foremost maker of children’s interlocking plastic bricks!

As a mentor, I've guided budding designers, sharing my knowledge of design principles and best practices. I've also played a key role in organising online talks for the UX community. Find me on LinkedIn.

Case studies 01

Trending Article
Design ProcessAI Tools

Design year zero? A case study in AI driven design using Vercel’s v0

With the rise of new and interesting AI powered design tools, I saw an opportunity to rethink the entire UX design process.

Trending Article
UX DesignAI search

Euro Law: Designing an AI search experience

The challenge lay in creating a search experience that delivers precise results swiftly, while also providing essential context for informed decision-making for law makers in Europe.

UX DesignOnboarding

Customer onboarding: Onboarding experience using behavioural design

I created an onboarding experience to solve the avalanche of content for compliance teams.

Product DesignFinance app

Mighty’s new interface

A redesign of Mighty's financial platform was badly needed to enhance usability, reduce complexity and create a modern experience.

Product DesignDesign language

A new design language for Compliance & Risks

Showcase for product design at Compliance & Risks, containing design principles, microcopy guidelines, components, and other resources.

Graphic DesignBranding

HireHive branding

Branding and illustration for recruitment software platform.



Personal projects 02

Graphic designBook jackets

Science Fiction Classics

Redesigns of famous and unique science fictions novels.

Graphic designPoster series

Kubrick

Poster series featuring redesigned Kubrick film posters.

Graphic designPoster series

Masters of perception

Poster series focusing on unique creatives.

Graphic designCartography

Lost cities

When we have colonised other worlds, explorers will come back and discover our ancient cities. What will remain are the rivers that they were once built on. This is a poster series based on this concept.

Articles 03

Trending Article
ArticleAI experience

Avoiding pitfalls of AI for designers: guiding principles

With the AI landscape changing daily — even by the hour — how do we design for the power of AI without falling into the trap of bias, misinformation, and dubious ethics? It feels like a tall order.

Published on LogRocket
Trending Article
ArticleUser experience

The rise of agentic AI: designing for a new era

Pattern matching AI is giving way to a new era of agentic AI, powered by reasoning, goal-oriented behaviour and world models.

Published on LinkedIn
Trending Article
ArticleDesign history

Graphic notation: A brief history of visualising music

Design and music intersect in many areas, yet one relatively obscure but creative area is in the design of graphic notation by composers.

Originally published on DOC Magazine
ArticleDesign history

Pilot error, Alphonse Chapanis and the shape of things to come

How Alphonse Chapanis, a young psychologist, saved the lives of WWII pilots through clever design.

Published on UX Collective
ArticleUser experience

The essential guide to Microcopy and becoming a more literate designer

Designers should not be mere decorators, but have an understanding of language and microcopy, which is a crucial design skill, now more than ever.

Published on UX Magazine
ArticleDesign process

The starter guide to using behavioural design

Behavioral design uses behavioural science and psychology to guide how people use our products.

Published on LogRocket
ArticleDesign process

Making smarter UX design decisions with the Cynefin framework

The Cynefin framework is a sense-making tool created by Dave Snowden that helps to identify the nature of a problem, and the best approach to solve UX design problems.

Published on LogRocket
ArticleDesign history

Cardew’s Treatise: The greatest musical score ever designed

The ‘Mount Everest’ of graphical musical scores, Treatise still surprises with its invention and beauty. It is also one of the finest f*ck yous to the musical establishment ever created.

Originally published in Emergent Magazine, Issue 5
ArticleDesign history

The Vignelli Canon: a design classic from the last of the modernists

Massimo Vignelli's views feel unfashionable today, yet, younger designers can learn much from the Canon.

Published on UX Collective
ArticleDesign process

Chaos, Derrida and pigeons: Things I learnt from Dave Snowden

To hear Dave Snowden talk at Design Thinking Ireland was to be treated to an avalanche of fascinating and deeply interconnected ideas like no other. The talk also seriously overwhelmed my sketchnoting abilities.

Published on UX Magazine
ArticleUser experience

Storytelling: Designing the user’s journey with UX story mapping

This is the story of a novel and powerful way to visualise your user’s journey, and a traumatising childhood gaming experience.

Published on Medium
ArticleUser experience

Design principle: Effective listening through reflective questioning

Listening is a vital UX skill we can all get better at, and a chatbot experiment from the 1960s teaches us how.

Published on UX Magazine
ArticleDesign history

The Barry Lyndon poster is a design classic, not designed by Saul Bass

The poster is an iconic masterpiece that contains interesting layers of inaccurate attribution.

Published on UX Collective
ArticleUI design

The essential elements of login screen design

Login screen design is not the sexiest of topics, yet without attention, the login screen can literally make or break a product experience.

Published on LogRocket
ArticleUI design

Design detail: Crafting better shadows for interaction

Shadow doesn’t get as much love as other design elements, such as cool colour palettes or super sexy shapes, but it is vital in communicating interaction. reatise still surprises with its invention and beauty. It is also one of the finest fuck yous to the musical establishment ever created.

Published on UX Collective
ArticleDesign process

Design principle: Avoid the need to ask the question

Steve Jobs’ challenge to the engineers of the first iPad keyboard is an excellent lesson to us all.

Published on UX Collective
ArticleUI design

Basic principles of design: Five must knows I’ve taught my kids and other designers

In this article, I share the core set of principles of design, which you, as a designer, can adhere to and should learn early in your career.

ArticleDesign philosophy

Creating a design philosophy for yourself and your company

Design philosophy can feel like the fashion equivalent of the turtleneck, but it doesn't have to be.

Published on LogRocket